Corporates
Ways we can work together:
- Custom Builds
- Corporate Sponsorship
A custom build means that we will make a unique world in Minecraft for you. Whilst we retain ownership of Intellectual Property (IP) you receive a unique build that you can use or adapt in whatever way you wish.
A custom build might be centred on a specific site and building (e.g. Dove Cottage); a region (Geneva; Victorian London) or a particular author or special collection (LSE Booth Archive).
The cost of the custom build varies according to scale and complexity. A simple basic build for children to work in would cost around £2000. A highly complex large scale build could cost £20,000. However, we are always open to negotiation! So if you have something in mind, get in touch and we will help if we can.
We partner with forward-thinking organisations committed to creating meaningful social impact. Our corporate sponsors play a vital role in supporting our mission, enabling us to expand our reach, develop innovative projects, and deliver lasting community change.
In return, sponsors benefit from increased brand visibility, positive community engagement, and the opportunity to demonstrate their commitment to corporate social responsibility.
Partners
Our custom builds
Explore our past and present partnerships
Blockworks
In 2023, funded by AHRC Follow On Funding, Litcraft worked on a Knowledge Exchange project with Minecraft design company Blockworks. Working together they created a large scale map of Victorian London in Minecraft with six of The Adventures of Sherlock Holmes narratives embedded within the build in an interactive way.
This build is free to download from the Minecraft Marketplace from January 2024.
Blockworks: https://www.blockworks.uk
Blockworks and LSE Library
The Sherlock Holmes build drew upon Charles Booth’s colour coded Map of London Poverty (1898-99) as the base map for the Victorian world. This led Litcraft to enter into partnership with the engagement team at LSE Library who own the Booth Archive and had already created a major website for the Booth map.
To use the LSE Interactive Booth Map go here: https://booth.lse.ac.uk/map/
North West Schools
As part of the Sherlock Holmes build we created an educational resource aligned to KS4 for use with GCSE students studying The Sign of Four. The main build is set in Victorian London but students also portal to the sites of the Imperial back story: The Fort at Agra (set in the Nether) and the Andaman Islands.
Geneva International Schools (Ecolint)
Litcraft is also working with Ecolint, Geneva to test our world builds in different age groups and with bilingual students and to trial the idea of Litcraft clubs. We made a base map of Geneva for the students to build for themselves.
Wordsworth’s Spots of Time
From 2016-2021 The Wordsworth Trust, Grasmere were involved in “Reimagining Wordsworth” funded by the Heritage Lottery fund. This was a major project to redesign the site at Dove Cottage, Grasmere and create a new museum space. For the museum, Litcraft created a world build centred on an accurate scale-model of Dove Cottage within a Minecraft map of the Lake District generated from OS Data and made for us by Dr Tom August at the Centre for Ecology and Hydrology, Lancaster University. This was funded by an AHRC Standard Grant.
Young Researchers Scheme
In 2019 Litcraft worked in partnership with the British Library learning team on the Young Researchers initiative. This brought children whose first language was not English from London schools into the Library to engage with the resources.
The Litcraft project was centred on Robinson Crusoe/Swiss Family Robinson and the Robinsonade. After working with eighteenth century map collections held in the Library the children then used the Litcraft resource before going on to create their own island survival stories in Minecraft.
The Boy Who Climbed into the Moon (Seven Stories, 2019-2020)
In 2019-20 Litcraft worked closely with Seven Stories, Newcastle, the National Centre for Children’s Books. We created a bespoke build for David Almond’s book The Boy Who Climbed into the Moon, with a giant tower-block built on a scale map (in Minecraft) of East Newcastle on the site of the deprived Byker Wall Estate as well as the Seven Stories building nearby. In-game educational activities linking reading to mapping in the digital world, encouraged aspiration (“UP”) as well as the literal building of a bridge (“OUT”) from the tower-block site back to Seven Stories itself. The focus of impact here was on encouraging underprivileged families to connect with the archive on their doorstep.
Gulliver's Travels
Litcraft worked in partnership with Adam Clarke of Wandering Wizards to create a build for Gulliver’s Travels. This is available on the Minecraft Marketplace.